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Coming to Windows

What's coming

The plan for the installer

  • One-click install. Download, run, done — no command line, no Node.js to install first.
  • Runs in the background. Starts with Windows, sits quietly until you launch a match, no account needed.
  • Windows only. The Stats API is a feature of the PC client; there's no console or macOS/Linux support planned.
  • Requirements once it ships: Rocket League installed via Steam (Epic Games Store isn't supported by the current setup step), and the game's official Stats API enabled — the installer flips that on for you automatically.
Scope

What it's for — and what it isn't

  • Windows and Steam. The Stats API is a PC-client feature; Epic Games Store isn't supported by the setup step yet, and there's no console or macOS/Linux version planned.
  • Every match, no rotation analysis. The Stats API doesn't expose player position, so there's no movement heatmap or shadow-defense breakdown like a replay analyzer gives you — see what it does track on the Score page.
  • Rank you enter yourself. The Stats API doesn't send rank or MMR either — Statfeed doesn't guess it.

What's left before it ships

It works — I've been running it myself, every session. What's left is packaging: turning it into something you install with one click, no developer tools required. That work is underway; this line updates the moment it's done.